Inside Blackrock, take the passage to the left, then take the first exit to the left. There will be one ? elemental but I was able to outrun it.įollow the road thru Burning steppes north, then west into Blackrock Mountain. Follow the road north till you come to a pass leading into the Burning Steppes. Head north thru Redridge, being mindful of the alliance at Lakeshire. Cut thru the southeast corner of Elwynn and head east into Redridge Mountains. Once in Duskwood Head to far northeast corner. The second way is to fly into Stonard, then head east thru Deadwind Pass into Duskwood. First, take the airboat from UC to Grom'gol, or take the boat from Rachet to Booty Bay. Made it as a 35 Horde Mage with barely a skirmish. Rez at the healer and walk to Kargath at the W end.Ĭomentario de ThottbotThis was my paths to the Badlands. While in the tunnel watch for the location to switch to "Dun Algaz" or "Loch Modan." When this happens, die and rez in Loch Modan. From there, head S along the road and into the tunnel. When you get there, die and rez at the spirit in the middle of the map by the road. Coming in from the Vale will force you to cross the Burning Steppes (50-58) and the Searing Gorge (43-50), which is not fun if you are planning to level in the Badlands.Įxtra Credit: If you want to get there faster, strip off your gear at the bank and head for the Wetlands. Congratulations, you made it.įor the Horde, this is the easiest way into the Badlands. From there ride S down the road, turn SE when you near the bottom, and head for the middle of the S edge of the map. This tunnel winds around a bit, but keep going and you will make it to Loch Modan. If you follow the road that winds S in the Wetlands, you will eventually reach a tunnel. There is a tunnel between the Wetlands and Loch Modan. This is already covered above, but apparently not in enough detail, so. Interesting bits and screenshots and artwork are scattered about.Comentario de Thottbot "someone said go south from wetlands, thats a great idea, if there was a way through the shear cliff face of the mountainside." I'd probably still go for that, but a bit less enthusiastically.Īnyway, have a poke around their website with its frustratingly slow interface. They're thinking about co-op, deathmatch, team battles, and so on. They're looking for a publisher at the moment but if a campaign doesn't pan out, they still want to do multiplayer. Unfortunately (for me, anyway), the game's website make the singleplayer sound more of a hope than a plan, reliant upon them getting enough funding. You'll level up and find swish new gear along the way too. As the game progresses, the missions you get assigned to become increasingly more and more important for the fate of the entire region. Protection of towns and outposts, retrieval of important artefacts, evacuation of civilians, elimination of high-profile enemy targets, or annihilation of entire enemy bases. "Your squad will be sent on various missions. The single-player side will pop you on a faction trying to rebuild the world, sending you out from your home base. Here, I'll tell you more.ĭustwind's set in a future world after humanity is mostly destroyed in a war with Skynet-y robots, where rival factions form, mutants emerge from the rubble and the few remaining robots are ones which scuttle around devouring organic life for sustenance (hey, we do the same - can we begrudge them doing it too?). It's still relatively early days for the game, but creators Team Dustwind plan single- and multiplayer action with stats and oodles of weapons and a map editor to create your own wargrounds. It's from Dustwind, an upcoming real-time tactical RPG about undertaking combat missions in the post-apocalyptic wasteland to rebuild human civilisation - and the devs cite Fallout Tactics as an influence. Looks a bit like Fallout dunnit, that screenshot ↑ up there? Probably not a coincidence.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |